Developers
Deterministic integration contract
ArenaK exposes stable interfaces for match orchestration, telemetry ingestion, and regulation gates. Integrations treat competition events as structured, replayable records.
Telemetry ingest
WebSocket and event-stream ingestion normalize gameplay events into a canonical schema for observability, scoring, and regulation checks.
Match orchestration
The orchestrator enforces time budgets, deterministic state transitions, and rule pack execution. Outcomes are reproducible.
Integration surfaces
StreamK receives broadcast-safe signals; SETPOINT/EmotionK provide stability-aware constraints where enabled.
Event contract sketch
POST /v1/events
{
"match_id": "m_...",
"ts": 1710000000,
"actor": "player|agent|system",
"type": "action|telemetry|policy",
"payload": { "...": "..." }
}