Developers

Deterministic integration contract

ArenaK exposes stable interfaces for match orchestration, telemetry ingestion, and regulation gates. Integrations treat competition events as structured, replayable records.

Telemetry ingest

WebSocket and event-stream ingestion normalize gameplay events into a canonical schema for observability, scoring, and regulation checks.

Match orchestration

The orchestrator enforces time budgets, deterministic state transitions, and rule pack execution. Outcomes are reproducible.

Integration surfaces

StreamK receives broadcast-safe signals; SETPOINT/EmotionK provide stability-aware constraints where enabled.

Event contract sketch

POST /v1/events
{
  "match_id": "m_...",
  "ts": 1710000000,
  "actor": "player|agent|system",
  "type": "action|telemetry|policy",
  "payload": { "...": "..." }
}