Watch

Observable, replayable competition

Watch is the broadcast surface for regulated competition: outcomes paired with traces, stability signals, and rule compliance markers. It prioritizes interpretability over spectacle.

Trace-first playback

Replays render the event stream and scoring steps. The audience can inspect why an outcome happened, not just that it happened.

Telemetry overlays

Latency, stability, and health overlays are first-class. Broadcast does not hide operational states.

Regulation markers

Policy gates and constraint checks are surfaced as markers: allow, warn, review, block.