Watch
Observable, replayable competition
Watch is the broadcast surface for regulated competition: outcomes paired with traces, stability signals, and rule compliance markers. It prioritizes interpretability over spectacle.
Trace-first playback
Replays render the event stream and scoring steps. The audience can inspect why an outcome happened, not just that it happened.
Telemetry overlays
Latency, stability, and health overlays are first-class. Broadcast does not hide operational states.
Regulation markers
Policy gates and constraint checks are surfaced as markers: allow, warn, review, block.